Post by El Supremo on Jan 18, 2011 18:59:18 GMT -5
Please note that the skill list is still under construction and modification. However feel free to use this to generate a foundation for noteworthy skills for your character.
PHYSICAL
Acrobatics - Tumbling, leaping gracefully, and other gymnastic skills
Amphistaff - Using the Yuuzhan Vong Amphistaff
Athletics - Things like climbing, jumping, digging, running, swimming, and etc
Armored Combat - Trained to fight while wearing armor
Blaster Artillery - Using heavy mounted support weapons
Bows - Archery and bow-type weapons
Brawling - Basic beatdown combat. No martial training, just a power fighter
Bugs - Using Yuuzhan Vong bugs such as blast bugs, thud bugs, etc
Chain Weapons - Weapons such as whip, flail, nunchaku
Contortions- The ability to escape from bonds or tightly enclosed places; similar to the Jedi power Contort/Escape
Dancing - Moving to a musical beat and looking good while doing it
Dodge - Defense against any attack, and getting out of the way
Enhanced Combat - Fighting with enhancing weapons, like Brass knuckles, Crushgaunts, Power Fists, Force enhanced strikes.
Grenade - Throwing a portable explosive at a target area
Hide - Hiding and object, including oneself, so it cannot be found
Lightsaber - Using the ancient but powerful weapon of the Jedi Knights
Martial Arts - Specialized unarmed combat using a form. Includes Teras Kasi, Noghri Arts, Shockboxing
Melee Combat - Using hand-to-hand weapons
Missile Weapon - Used to operate a missile and missile launchers
Personal Firearms - Handheld blaster weapons. Blaster pistols, rifles, bowcasters, frag pistols, etc
Pick Pocket - Picking pockets at sleight-of-hand tricks
Quick draw - The ability to arm yourself quickly
Sneak - The ability to move without other people noticing
Stamina - The ability to resist exertion or to resist the effects of alcohol
Thrown Weapons - Using a non-projectile missile weapon, usually primitive or improvised
Vehicle Blasters - Using vehicle-mounted energy weapons
KNOWLEDGE
Accounting - Number crunching
Agriculture - Knowledge of farms and farming techniques
Alien Species - Knowing facts and hearsay about other species
Artist - The ability to create aesthetically pleasing works of art (subjective, of course)
Astrogation - Calculating and making a jump into hyperspace
Bureaucracy - Familiarity with the whys and hows of government organizations
Business Administration - The knowledge of how to run a business without bankrupting it
Business - Knowledge of industry and/or business
Culinary Arts - Knowing how to prepare a meal without poisoning anyone accidentally
Cultures - Knowledge of another culture
Drink Mixology - Knowledge and ability to make exotic drinks
Economics - Management and production of material goods and services
History - Knowledge of major galactic events.
Languages - Comprehending and speaking alien or secret tongues
Law Enforcement - Knowledge of law enforcement practices and procedures
Military History - Knowledge of military battles and tactics used in them
Planetary Systems - Spatial, navigational, and physical information about an area or system
Religion - Knowledge on various religions
Streetwise - How to make contact with informants or to conduct illegal activity. It also grants knowledge of crime bosses and gangs, and their activities
Survival - How to locate food, water, and shelter in hostile climates or areas
Tactics - Knowledge of how to place troops and materials to attack the enemy
Traffic Control Procedures - Knowing the standard practices for landing on a ship or starport
Torture - Causing a person physical harm in a controlled manner, usually to extract information or to exact a punishment
Value - Setting the cost or worth of a particular object or service
Willpower - Mental resistance to outside coercion
Yuuzhan Vong Technology - Knowledge of the capabilities Yuuzhan Vong technology (Does not include the ability to use, just what it can do)
MECHANICAL
Airship Operation - Piloting airship vehicles
Aquatic Ship Operation - Piloting navel surface vehicles
Beast Handling - The ability to keep an animal under control
Beast Riding - Riding an animal
Capital Ship Gunnery - Firing capital starship-scale weaponry
Capital Ship Piloting - Piloting capital starship-scale starships
Capital Ship Shields - Operating capital starship-scale shields
Coralskipper operation - Using a Coralskipper / Yorik-et
Ground Vehicle Operation - Using a wheeled or tracked vehicle
Hover Vehicle Operation - Using a ground effect vehicle
Jet Pack Operation - Using a jet pack
Machinery Operation - Using heavy industrial machines
Musical Instrument Operation - Using any musical instruments, except for one’s voice
Powersuit Operation - Using a powered space suit
Repulsorlift Operation - Using a repulsorlift vehicle
Sensors - Operation of scanner and sensor equipment
Space Transports - Piloting small freighters and light transports or shuttles
Space Transport Combat - The ability to dodge, fight, and monitor combat systems in battle aboard freighters, transports, and shuttles.
Starfighter Combat - The ability to dodge, fight, and monitor combat systems in battle in snubfighters and other small craft.
Starfighter Piloting - Piloting starfighters and snubfighters
Swoop Operation - Using a swoop, or scout or speeder bike
Undersea Vehicle operation - Using a naval submersible vehicle
Walker Operation - Using a mechanical walker
PERCEPTION / SOCIAL
Bargain - The art of negotiating over goods and services
Command - Giving orders to those under your command
Forgery - Forging a document or making a duplicate of a written or drawn item
Gambling - Playing sabacc and other games of chance, and detecting cheaters
Intimidation - The ability to threaten someone physically, verbally, or with body language
Investigation - The ability to gather and make use of information regarding a person or organization’s activities. Includes covert ops.
Persuasion - Using language and gestures to sway the opinions of others
Search - The ability to search a room, area, or person
Seduction - The ability to use charm and charisma to inspire romantic feelings from others
Singing - The ability to sing well
Subterfuge - Lying or giving misleading information, dissembling
TECHNICAL
Aquatic Vehicle Engineering - Creating aquatic vehicle designs
Aquatic Vehicle Repair - Fixing or modifying naval surface or submersible vessels
Armor Tech - Creating, fixing, and modifying body armor types
Blaster Artillery Tech - Creating, fixing, or modifying blaster artillery support weapons
Blaster Tech - Creating, fixing, and modifying hand held blasters
Bow Repair - Repairing bow-type weapons
Capital Ship Engineering - Creating new capital ship designs
Capital Ship Repair - Repairing a capital-scale starship
Communications Repair - Repairing portable or character-scale communication devices
Computer Engineering - Creating or modifying computer mainframes and datapads
Computer Programming/Repair - Operating a computer or data terminal, or modifying computer programs or systems
Construction - Repairing or modifying an existing structure or building
Cyborg Technology - Knowledge of biomechanical enhancements
Demolitions - Setting explosives to destroy an object or area
Droid Tech - Creating, fixing or modifying droid designs
Encryption - Securing and decoding a computer system or individual file
Engineering - Creating new structures and designs
Firearms Repair - Fixing or modifying firearms and slugthrowers
First Aid - The ability to perform emergency life-saving field medicines
Ground Vehicle Engineering - Creating or modifying wheeled or tracked vehicle designs
Ground Vehicle Repair - Fixing or modifying wheeled or tracked vehicles
Holorecorder Repair - Fixing or modifying holorecorder devices
Hover Vehicle Engineering - Creating new hover vehicle designs
Hover Vehicle Repair - Fixing or modifying hover vehicles
Jet Pack Engineering - Creating new jet pack designs
Jet Pack Repair - Fixing or modifying jet packs
Lightsaber Repair - Repairing the age-old weapon of the Jedi
Machinery Repair - Fixing or Modifying industrial machinery
Medicine - Performing complex operating procedures
Melee Weapon Tech - Creating, fixing or modifying melee weapons
Musical Instrument Repair - Fixing or modifying musical instruments
Powersuit Repair - Repairing powered suits
Prosthetic Design - Creating or modifying prosthetic devices
Prosthetic Repair - Repairing prosthetic devices
Repulsorlift Engineering - Creating new repulsorlift designs
Repulsorlift Repair - Repairing repulsorlifts
Rocket Pack Repair - Fixing or modifying rocket packs
Security - Bypassing security systems, coded alarms, locks, and the like
Space Transports Engineering - Creating new space transport designs
Space Transports Repair - Fixing or modifying space transports
Starfighter Engineering - Creating new starfighter designs
Starfighter Repair - Fixing or modifying starfighters
Starship Weapon Engineering - Creating new starship weapon design
Starship Weapon Repair - Fixing or modifying starship weaponry
Swoop Engineering - Creating new swoop designs
Swoop Repair - Fixing or modifying swoops
Walker Engineering - Creating new walker designs
Walker Repair - Fixing or modifying walkers
PHYSICAL
Acrobatics - Tumbling, leaping gracefully, and other gymnastic skills
Amphistaff - Using the Yuuzhan Vong Amphistaff
Athletics - Things like climbing, jumping, digging, running, swimming, and etc
Armored Combat - Trained to fight while wearing armor
Blaster Artillery - Using heavy mounted support weapons
Bows - Archery and bow-type weapons
Brawling - Basic beatdown combat. No martial training, just a power fighter
Bugs - Using Yuuzhan Vong bugs such as blast bugs, thud bugs, etc
Chain Weapons - Weapons such as whip, flail, nunchaku
Contortions- The ability to escape from bonds or tightly enclosed places; similar to the Jedi power Contort/Escape
Dancing - Moving to a musical beat and looking good while doing it
Dodge - Defense against any attack, and getting out of the way
Enhanced Combat - Fighting with enhancing weapons, like Brass knuckles, Crushgaunts, Power Fists, Force enhanced strikes.
Grenade - Throwing a portable explosive at a target area
Hide - Hiding and object, including oneself, so it cannot be found
Lightsaber - Using the ancient but powerful weapon of the Jedi Knights
Martial Arts - Specialized unarmed combat using a form. Includes Teras Kasi, Noghri Arts, Shockboxing
Melee Combat - Using hand-to-hand weapons
Missile Weapon - Used to operate a missile and missile launchers
Personal Firearms - Handheld blaster weapons. Blaster pistols, rifles, bowcasters, frag pistols, etc
Pick Pocket - Picking pockets at sleight-of-hand tricks
Quick draw - The ability to arm yourself quickly
Sneak - The ability to move without other people noticing
Stamina - The ability to resist exertion or to resist the effects of alcohol
Thrown Weapons - Using a non-projectile missile weapon, usually primitive or improvised
Vehicle Blasters - Using vehicle-mounted energy weapons
KNOWLEDGE
Accounting - Number crunching
Agriculture - Knowledge of farms and farming techniques
Alien Species - Knowing facts and hearsay about other species
Artist - The ability to create aesthetically pleasing works of art (subjective, of course)
Astrogation - Calculating and making a jump into hyperspace
Bureaucracy - Familiarity with the whys and hows of government organizations
Business Administration - The knowledge of how to run a business without bankrupting it
Business - Knowledge of industry and/or business
Culinary Arts - Knowing how to prepare a meal without poisoning anyone accidentally
Cultures - Knowledge of another culture
Drink Mixology - Knowledge and ability to make exotic drinks
Economics - Management and production of material goods and services
History - Knowledge of major galactic events.
Languages - Comprehending and speaking alien or secret tongues
Law Enforcement - Knowledge of law enforcement practices and procedures
Military History - Knowledge of military battles and tactics used in them
Planetary Systems - Spatial, navigational, and physical information about an area or system
Religion - Knowledge on various religions
Streetwise - How to make contact with informants or to conduct illegal activity. It also grants knowledge of crime bosses and gangs, and their activities
Survival - How to locate food, water, and shelter in hostile climates or areas
Tactics - Knowledge of how to place troops and materials to attack the enemy
Traffic Control Procedures - Knowing the standard practices for landing on a ship or starport
Torture - Causing a person physical harm in a controlled manner, usually to extract information or to exact a punishment
Value - Setting the cost or worth of a particular object or service
Willpower - Mental resistance to outside coercion
Yuuzhan Vong Technology - Knowledge of the capabilities Yuuzhan Vong technology (Does not include the ability to use, just what it can do)
MECHANICAL
Airship Operation - Piloting airship vehicles
Aquatic Ship Operation - Piloting navel surface vehicles
Beast Handling - The ability to keep an animal under control
Beast Riding - Riding an animal
Capital Ship Gunnery - Firing capital starship-scale weaponry
Capital Ship Piloting - Piloting capital starship-scale starships
Capital Ship Shields - Operating capital starship-scale shields
Coralskipper operation - Using a Coralskipper / Yorik-et
Ground Vehicle Operation - Using a wheeled or tracked vehicle
Hover Vehicle Operation - Using a ground effect vehicle
Jet Pack Operation - Using a jet pack
Machinery Operation - Using heavy industrial machines
Musical Instrument Operation - Using any musical instruments, except for one’s voice
Powersuit Operation - Using a powered space suit
Repulsorlift Operation - Using a repulsorlift vehicle
Sensors - Operation of scanner and sensor equipment
Space Transports - Piloting small freighters and light transports or shuttles
Space Transport Combat - The ability to dodge, fight, and monitor combat systems in battle aboard freighters, transports, and shuttles.
Starfighter Combat - The ability to dodge, fight, and monitor combat systems in battle in snubfighters and other small craft.
Starfighter Piloting - Piloting starfighters and snubfighters
Swoop Operation - Using a swoop, or scout or speeder bike
Undersea Vehicle operation - Using a naval submersible vehicle
Walker Operation - Using a mechanical walker
PERCEPTION / SOCIAL
Bargain - The art of negotiating over goods and services
Command - Giving orders to those under your command
Forgery - Forging a document or making a duplicate of a written or drawn item
Gambling - Playing sabacc and other games of chance, and detecting cheaters
Intimidation - The ability to threaten someone physically, verbally, or with body language
Investigation - The ability to gather and make use of information regarding a person or organization’s activities. Includes covert ops.
Persuasion - Using language and gestures to sway the opinions of others
Search - The ability to search a room, area, or person
Seduction - The ability to use charm and charisma to inspire romantic feelings from others
Singing - The ability to sing well
Subterfuge - Lying or giving misleading information, dissembling
TECHNICAL
Aquatic Vehicle Engineering - Creating aquatic vehicle designs
Aquatic Vehicle Repair - Fixing or modifying naval surface or submersible vessels
Armor Tech - Creating, fixing, and modifying body armor types
Blaster Artillery Tech - Creating, fixing, or modifying blaster artillery support weapons
Blaster Tech - Creating, fixing, and modifying hand held blasters
Bow Repair - Repairing bow-type weapons
Capital Ship Engineering - Creating new capital ship designs
Capital Ship Repair - Repairing a capital-scale starship
Communications Repair - Repairing portable or character-scale communication devices
Computer Engineering - Creating or modifying computer mainframes and datapads
Computer Programming/Repair - Operating a computer or data terminal, or modifying computer programs or systems
Construction - Repairing or modifying an existing structure or building
Cyborg Technology - Knowledge of biomechanical enhancements
Demolitions - Setting explosives to destroy an object or area
Droid Tech - Creating, fixing or modifying droid designs
Encryption - Securing and decoding a computer system or individual file
Engineering - Creating new structures and designs
Firearms Repair - Fixing or modifying firearms and slugthrowers
First Aid - The ability to perform emergency life-saving field medicines
Ground Vehicle Engineering - Creating or modifying wheeled or tracked vehicle designs
Ground Vehicle Repair - Fixing or modifying wheeled or tracked vehicles
Holorecorder Repair - Fixing or modifying holorecorder devices
Hover Vehicle Engineering - Creating new hover vehicle designs
Hover Vehicle Repair - Fixing or modifying hover vehicles
Jet Pack Engineering - Creating new jet pack designs
Jet Pack Repair - Fixing or modifying jet packs
Lightsaber Repair - Repairing the age-old weapon of the Jedi
Machinery Repair - Fixing or Modifying industrial machinery
Medicine - Performing complex operating procedures
Melee Weapon Tech - Creating, fixing or modifying melee weapons
Musical Instrument Repair - Fixing or modifying musical instruments
Powersuit Repair - Repairing powered suits
Prosthetic Design - Creating or modifying prosthetic devices
Prosthetic Repair - Repairing prosthetic devices
Repulsorlift Engineering - Creating new repulsorlift designs
Repulsorlift Repair - Repairing repulsorlifts
Rocket Pack Repair - Fixing or modifying rocket packs
Security - Bypassing security systems, coded alarms, locks, and the like
Space Transports Engineering - Creating new space transport designs
Space Transports Repair - Fixing or modifying space transports
Starfighter Engineering - Creating new starfighter designs
Starfighter Repair - Fixing or modifying starfighters
Starship Weapon Engineering - Creating new starship weapon design
Starship Weapon Repair - Fixing or modifying starship weaponry
Swoop Engineering - Creating new swoop designs
Swoop Repair - Fixing or modifying swoops
Walker Engineering - Creating new walker designs
Walker Repair - Fixing or modifying walkers